I am Mog Anarchy, and I like to play games. Whether they are old, new, retro, modern, online, offline, console, computer, critically acclaimed or notoriously bad. Here on my blog, I rant about, review, trash talk, praise and generally talk about all of my favourite and least-favourite games. I also write my own guides on how to accomplish tricky tasks, show off my creative endeavors and challenge myself with crazy in-game tasks. I also have a bunch of gaming merchandise which I am glad to show off. So drop me a comment, I love hearing your questions, criticisms, comments and general gaming discussions. :)

26/06/2014

Pokémon Yellow Nuzlocke Challenge: Part 1

So, I've been wanting to get back into the old Pokémon games again. I originally wanted to play through Red (or Blue) while Shelly played with me on the opposite colour - but she's boring and won't play with me, so I decided that I'd attempt my own:

NUZLOCKE CHALLENGE: POKÉMON YELLOW EDITION

I kept some of the original rules, as well as adding my own. These are my TWELVE rules for my challenge:

1. Nickname all Pokémon

2. Pokémon that faint are DEAD, and are to be released

3. Only use basic Pokéballs

4. Do not buy any healing items from Pokémarts - only buy Pokéballs. Only use items found or given by NPCs

5. No running from battles

6. Can only catch ONE Pokémon per route/area (the FIRST one you see, unless have already caught one before, then you can take a mulligan, A.K.A. the duplicates rule)

7. After reaching a full team of six, new Pokémon can be caught, but cannot be used until a party member DIES.

8. Party members can only be switched for those in storage if they are FULLY EVOLVED (exceptions to the rule are Pokémon that require a trade to evolve, or Pokémon that don't evolve)

9. No trading from other game paks - trades can only be used to evolve the small handful of awkward fuckers who evolve when traded

10. With regards to the Safari Zone; I can catch ONE Pokémon per SCREEN (there are around 6 screens in all)

11. Revives/Max Revives CAN be used; but they cannot be purchased!

12. No glitches! No Missingno and no Mew glitch either!


So I start out, I name my character RED and his rival is BLUE; of course. (I was going to call him YELLOW, but it looked weird.) One thing I don't like about the original few Pokémon games is the fact that everybodys' names are in CAPTIAL LETTERS, so if you write your name properly, you look totally out of place.

I get the shitty starter Pikachu - name him CHEWY. Pikachu is such an overrated motherfucker. One thing that worries me is I don't even know if you can release your starter Pikachu in Yellow... Hrrrrm.

We beat BLUE in his initial fight, grind some levels on Route 1, got Oak's parcel and return to Pallet Town. I loop back on myself and buy a fuckload of Pokéballs, as many as I can afford. 

I return to Route 1 and catch myself a level 4 Ratatta, name him RATTFRATZ. German Pokémon fans will know, this is Rattata's name auf Deutsch. I think it's awesome. :)

I find the hidden Potion in Viridian City and go to Route 22. Here I run into a few Rattatas, kick their arses until something new appears - which is a male Nidoran. I use Rattfratz to catch him - HE ALMOST DIES, DROPS TO 1HP!!! - I name the Nidoran PINPOINT.

I grind a little more then walk ahead to the first encounter with BLUE - kill his new Spearow and old Eevee - CHEWY ALMOST DIES!!!! - get me some more moneyz. I grind some more, get Chewy up to level 10 and set off for Viridian Forest.

On Route 2, I make an attempt to catch a female Nidoran; but Rattfratz killed it. I'm not too bothered, at least I have one of the Nidoran family members.

Upon arrival in Viridian Forest, I use Rattfratz to catch a Caterpie, which I name HAPPY, inspired by Ritchie's Butterfree in the anime.
I mooched around the forest, battling all the retarded NPC trainers, picking up all the items and grinding levels.

Then I was at Route 3, while roaming in the little patch of long grass outside Pewter City, I caught a Pidgey, who I named GUANO. (For those who don't know, guano is the scientific name for bird shit. :P) I stayed where I was, building levels until Pinpoint learned Double Kick and Happy evolved up to a Butterfree. Now to battle Brock. :)

This was my team:
With Pinpoint's Double Kick, Brock was dispatched easily enough, and thus ends the first part of my Nuzlocke challenge. :)


STATS:
TEAM: 5
STORAGE: 0
DEAD: 0

CURRENT TEAM:


TL;DR:
STARTER - Pikachu, level 5, CHEWY

ROUTE 1 - Rattata, level 4, RATTFRATZ

ROUTE 22 - Nidoran (M), LEVEL 4, PINPOINT

ROUTE 2 - Nidoran (F) - CAPTURE FAILED

VIRIDIAN FOREST - Caterpie, level 4, HAPPY

ROUTE 3 - Pidgey, level 4, GUANO

19/06/2014

Fahrenheit: How To Get 100% On Lucas' Composite Sketch

As I don't have a PS3 yet, I can't play Heavy Rain (until I can persuade my fiancée Shelly to let me borrow her console for a couple of weeks), so I settled for the next best thing: its spiritual predecessor, Fahrenheit. (That's Indigo Prophecy if you live in the USA; the two versions are practically the same, but our European Fahrenheit has a sex scene which was censored in the US. Ha ha ha. :P)

Anyway, it's a great game, but unlike Heavy Rain (which I watched my brother play a lot of), I think it's more linear, there's less major choices to make.

One chapter I noticed could be a choice of sorts is the chapter in which Tyler and Kate make a composite sketch of Lucas (which is later used against him as evidence) - if you want to make things easier for Lucas, you can totally screw it up, give the sketch a crazy afro, glasses and a porn star 'stache - or you can make his life very difficult and make it an exact match like I did. 

This is a picture of Lucas that I used as a guide:
And this is the composite I made, which gives you the maximum rating: 75%-100%, very similar.
As you can see, I play on a widescreen TV, which made things slightly more difficult, as I kept misjudging the width of his face and the length of his ears, but I got it right eventually. So, here is my little guide on how to make Lucas Kane's life even more difficult than it already is.

1. The hair is by far the easiest, there's only really one haircut that looks like his. It's dark, short and combed back slightly.

2. Lucas doesn't have a beard, moustache or any stubble, so choose the clean shaven face.

3. The mouth is simple enough, choose one that is relatively neutral and straight, not frowning. His lips are slightly fatter than the other straight mouth and it also has a small dark shadow underneath.

4. I messed up the eyes several times - Lucas has one eye slightly bigger than the other, and there's two eyes that look like this. He doesn't wear glasses, so ignore those. His eyes are also slightly tired looking - and they're very dark and fairly large.

5. His eyebrows are easy to get, but I was confused a little by his nose, sometimes it looks thin, sometimes it looks wide. Regardless, the correct eyebrows are of medium thickness and slope downwards. His nose is thin and defined.

6. The hardest part I found was his face shape and ears - just look for the jawline that is most rounded. I was thrown off guard by the slightly blocky graphics and originally chose a square jaw - but the correct one is rounded. His ears also look more pointy and large than they actually are.

Good luck! :D

13/06/2014

Glitchfest: Borderlands 2 - Glowing Green Trash Bin

Like most gamers; I've come across a lot of weird glitches during my gaming lifetime. In the past few months however, especially playing HUGE games like Fallout 3, Oblivion, Borderlands etc., I'm finding A LOT of odd things happening. Most involve textures or bizarre behaviour of characters and objects - so I keep my phone camera nearby to snap photos of console game glitches, and push F9 to capture screenshots of PC games with Fraps. 

I found this odd texture glitch a few weeks ago while playing through the 3rd DLC for Borderlands 2: Sir Hammerlock's Big Game Hunt. 
I could interact with this weird mess of glowing neon green and I could pick up the loot from inside, but the texture didn't repair itself, even after I left the area and came back. The only way to get rid of this problem was to reset the game entirely. Not a terrible game-breaking bug like some others I've encountered before, but it amused me nonetheless. :)